The clues you uncover and the avenue you wish to pursue – or not – in each of the 7 cases in the game will point to 10 suspects in a single case.
Your logical deduction alone will enable you to determine who, in your opinion, the true culprit is. But remember: you could put an innocent victim behind bars if you overlook certain clues or trails! Once you establish the perpetrator of the deed, you must then bear the responsibility of deciding what to do with this information… will you carry out the letter of the law, or will you be guided by your moral compass? Carefully consider the consequences of your actions, because every choice you make will have repercussions later in the game!
South Park the stick of truth will release March 6th 2014
Artplant, the award-winning studio behind Battlestar Galactica Online, has once again reached to the stars with its latest MMO, Entropy. Exclusively available through Steam’s Early Access program from today, Entropy’s persistent, open-universe experience brings fast, real-time, player-controlled space combat to the space MMO genre for the first time, along with player-driven dynamic trading and sandbox gameplay.
Set in a future where humanity is desperately working to maintain a crumbling interstellar civilisation, Entropy unlocks more than 100 detailed star systems for early access players to explore. In addition to fighting in space-based dogfights, players also have to work together and manage trade, mining, travel and more, controlling both the direction and fate of the entire galaxy. The decision to provide players with Early Access to Entropy during this phase of development will allow crucial feedback to be gathered, enabling gameplay to be enriched as it progresses towards full launch.
A selection of Founders packs are now available to purchase, providing players with immediate access to Entropy, as well as a raft of extra benefits. These include starter ships, in-game currency, multiple character slots and exclusive player avatar items. Players who purchase either of the top two packages also receive the extra benefit of not having their experience and wealth reset when the game comes out of Early Access.
“We’re really excited to finally unveil Entropy to MMO fans; it’s an ambitious title for us and we can’t wait to see how players react to engaging in player-controlled, intergalactic dogfights for the very first time in a space-based MMO,” said Jack Wulf, Chief Executive Officer of Artplant. “Launching through Steam’s Early Access programme, will help ensure Entropy connects with its emergent community and utilises players’ crucial feedback to enhance the incredible gameplay experience we’re building.”
COPENHAGEN, DENMARK— Decmber 9, 2013 — Today Ubisoft® announced that the first DLC for Assassin’s Creed® IV Black Flag™ multiplayer, Blackbeard’s Wrath, will be available tomorrow December 10th for download on Xbox LIVE for Xbox One, the all-in-one games and entertainment system from Microsoft,Xbox 360 games and entertainment system from Microsoft and Windows PC, and will be available on December 11th on PlayStation Network for the PlayStation® 4 computer entertainment system and the PlayStation® 3 computer entertainment system, or included in the Season Pass.
Three new characters join the hunt, Blackbeard, the Jaguar and The Orchid, each character bringing their unique skill set to battle for the title of best assassin.
Blackbeard, wielding a sword and a short temper is not to be trifled with. His reputation as a feared pirate is justly received and his preferred kill moves include using his tremendous strength to throw his targets off balance and then quickly finishing them with one clean strike.
The Orchid, a Templar friendly and deadly assassin grew up in China, serving as a military advisor in the Quing dynasty where she honed her murderous skills. She executes opponents swiftly and gracefully with her katana, the extension of her mind and body.
The Jaguar, Cuali, an Aztec warrior from Mexico, took to the sea to fight against the Spanish conquest of Central America. A fighter, he survived the destruction of his community and joined forces with a growing contingency of native Templars who sought renewed peace and order. Driven by a mystical force, The Jaguar fights like his namesake, striking swiftly and quietly with his preferred weapon, a discreet axe.
All three characters are available in Assassin’s Creed IV Black Flag multiplayer starting tomorrow, where they will join the hunt for survival.
The first The LEGO Movie Videogame trailer is here, and it’s awesome!
In February 2014, The LEGO® Movie Videogame will assemble for Xbox One®, Xbox 360®, PlayStation 4®, PlayStation®3, Wii U™ consoles, as well as Nintendo 3DS™ and PlayStation® Vita handheld entertainment systems and PC.
The LEGO® Movie Videogame will bring players into the humorous and action-packed role of Emmet, an ordinary LEGO minifigure mistakenly thought to be “The Special”—a character prophesized to save the world from an evil LEGO tyrant. Throughout the game, players can harness the awesome power of the Master Builders to construct new extraordinary LEGO creations, while taking on the role of more than 90 playable characters inspired by the film in 15 exciting levels. This is going to be an authentic LEGO experience like never before, with a brand new LEGO visual animation style which simulates the movement and feel of actual LEGO toy sets.
- What do you think about the next-gen consoles? Do you really think they will be industry-changing?
Absolutely. The new consoles are revolutionary machines. They have more powerful hardware, innovative input devices and services, faster memory, and the latest generation of more programmable and flexible graphic processors.
This explains why expectations for this generation of games are much higher: aiming at more realism, graphical fidelity, a higher level of detail in physics and animation, etc.
With the next-gen consoles, players will discover new kinds of experiences that we believe will result in industry-changing and immersive games. We’re really excited about the upcoming games; it is the beginning of an awesome new era for players.
- Massive is a relatively small studio, so how will Snowdrop enable you to achieve the game that you envision?
Expectations of new consoles are very high which implies a heavier workload, increased team sizes and budgets for production of games. We were anticipating this workload and tried to rethink the philosophy of game development, including the way we would build and use our engine. As a relatively small team, we also needed to find an efficient way to create a high-quality AAA game whilst staying true to our culture.
We re-evaluated the entire development workflow, and focused on trying to do things better, not bigger. In the end, the answer to a smarter way was the creation of Snowdrop.
- How did you implement this philosophy in the Snowdrop engine?
At the core of the Snowdrop engine, we want to empower the developers. When using Snowdrop, the artists, the designer and the animators have full power and control over the engine to achieve their ideas and vision. Snowdrop is a dynamic, interconnected and flexible system. At the same time, it’s very intuitive and easy to use.
Everything in this engine runs in real time, to avoid the usual baking time. The game and the editor are unified, enabling the developers to see exactly how their creations look in the game instantly. This allows us to have numerous iterations for each feature. The faster an idea can be implemented and tested, the more time we have to make it perfect for Tom Clancy’s The Division. Since the game is playable at all times, and we do not have to wait for daily/weekly builds, we can constantly check the coherence of the world.
Lastly, working with games needs to be fun. If the tools are not fun to use, you undermine individual creativity. We get all kinds of surprising and unexpected results from an easy, intuitive and powerful tool like Snowdrop.
- Can you give concrete examples of how Snowdrop will improve the gaming experience?
Nowadays, we have many amazing systems that create impressive, large-scale effects. However, we strongly believe that attention to detail, realism and tangible interaction between the characters and the game world will make the strongest difference for gamers.
As such, we are trying to recreate the most detailed New York City ever shown in a video game: meaning both the huge scale of the city, as well as the most intricate details. Snowdrop has different tools that make it possible. With the building tech for instance, we can create a huge, diverse and detailed city, starting from just a limited amount of building blocks. We actually developed a similar system for objects, to populate the highly detailed world of Tom Clancy’s The Division.
Snowdrop’s lighting system will also enhance the players’ experience. Taking inspiration from film production techniques, we are able to reach a higher level of lighting fidelity: real-time dynamic global illumination, time of day, indoor and outdoor lighting. Any change in the game environment will have an impact on the lighting.
As you have probably noticed in our E3 demo, we want the world to react to the actions of the player. We are strongly focusing on “realistic” interactions between character and game, like the “closing car door” while crouching behind a car, a physically-realistic jump over the hood, etc. to achieve complete immersion in our world.
- How realistic is the destruction system going to be?
From the start, we targeted a high quality destruction system. But the truth is that with the power of Snowdrop, we ended up with the most realistic destruction system to date.
The destruction system was extremely important to us since our game is strongly focused on tactical, cover-based combat. We developed a very visceral and accurate destruction experience using procedural techniques. The destruction effect is not pre-baked in the game: it reacts differently depending on the physical forces at play.
These surfaces are split and destroyed in real time. For example, glass shatters and wood splinters like it would in the real world. This means that the effect is completely different whether it is plaster, concrete or brick.
- Could this game be released on current-gen?
Tom Clancy’s The Division has been designed specifically for next-gen. We were only able to achieve many of the features we have in the game thanks to the power of the new generation of consoles. Those platforms have opened many new opportunities to create more immersive and dynamic worlds, and enabled us to create the universe we had envisioned for the game. This is why there are no plans to release the game on current generation platforms. Our game will be available on Xbox One, PS4® and PC.
Copenhagen, Denmark — December 5th, 2013 —The new expansion for Might and Magic Duel of Champions called Five Towers implements new major features to the game such as:
New bunch of cards, one new card type (buildings), one new creature type (Melee-Shooter) and the ability to use cards in multiple decks.
New bunch of cards:
80 new cards, including creatures, spells, fortunes, events.
One new card type:
Buildings can be deployed on any battleground position controlled by players, and gives new abilities and buffs to any card creatures placed on it.
One new type creature type:
Melee-Shooter creatures can be deployed onto any battleground position controlled by players. This creature is vulnerable to counterattacks like flyer and melee creatures.
Using cards in multiple decks:
Players can use any card owned in every deck they have created, a long awaited feature by the community.
COPENHAGEN – December 5th, 2013 –Today Ubisoft® announced that the next game from the award-winning Assassin’s Creed® franchise, Assassin’s Creed® Pirates is now available for iPhone, iPod Touch, iPad and select high end smartphones and tablets on the App Store, on Google Play and on the Amazon Appstore for 4.49€.
The year is 1716, the dawn of the Golden Age of piracy in the Caribbean. Players take on the role of Alonzo Batilla, a young and ambitious Captain who is embarking on an epic quest to find La Buse’s legendary treasure. Along his way Alonzo will crosspaths with famous buccaneers including Blackbeard, Bellamy and Hornigold and find himself caught in the middle of the ancestral fight between Assassins and Templars.
In Assassin’s Creed Pirates, players will be tasked to manage their crew, upgrade their ship, recruit new crew members and engage in massive and brutal real-time naval battles to become the most feared pirate in the Caribbean.
Ubisoft Paris has developed a brand new mobile engine to bring groundbreaking 3D visuals to Assassin’s Creed Pirates. This engine is responsible for the breathtaking moving waters, lush islands, and gorgeous graphics that set new visual standards for mobile platforms.
WHAT: Ubisoft is helping warm PC gamers’ figurative hearths with two holiday sales from its Uplay® shop. First up is an Advent calendar sale that features a new deal every day, from now until December 25. With reductions of up to 75% on top Ubisoft brands including Assassin’s Creed® and Far Cry®, as well as hit titles from other publishers such as Mass Effect® 3, Saints Row® IV or The Elder Scrolls V: Skyrim® Legendary, players are sure to find something that will make a perfect holiday gift for friends (or for themselves). Second, Ubisoft is offering up to 40% off its UbiCollectibles™, a collection of premium, limited-edition merchandise for fans of the company’s popular brands.
WHO: The Advent Calendar Sale offers and UbiCollectibles discounts are available to Uplay members in participating countries.
WHY: Missed Steam®’s Autumn Sale? Slept through Black Friday and caught a cold during Cyber Monday? Haven’t found the perfect gift for crazy Uncle Larry yet? Looking to stock up on popular games and gear? Whatever the reason, these sales feature something for everyone.
WHEN: The Advent calendar sale runs now through December 25. Discounts on UbiCollectibles are available through December 15. Free shipping is available on any UbiCollectibles purchase, and orders placed before December 15 will arrive before December 25.
WHERE: Find these offers and more at Ubi Shop
Hey Ash, Whatcha Playin’? She’s playing Saints Row IV, that’s what. Ash. Anthony. Papa Burch. Now available as homies. Who better to back the Boss than the Saints’ biggest fans?
Get the Burch family to your console today, for only €1.99! Would you kindry buy this pack?
Warner Bros. Interactive Entertainment confirmed that the Initiation Challenge Map Add-On for Batman: Arkham Origins is available now on the Xbox LIVE online entertainment network from Microsoft, PlayStation Network, Steam and Nintendo eShop.
The Initiation Add-On focuses on Bruce Wayne before he donned his cowl, and introduces a new challenge campaign with four unique challenge maps and two original skins – Initiation Bruce Wayne and Vigilante Bruce Wayne. Players who have purchased the Batman: Arkham Origins Season Pass and are connected to the Internet will have instant access to the content.
Set high in the Paektu-San Mountains of North Korea, the Initiation Add-On follows a young Bruce Wayne as he faces his ultimate test. Players will embark upon a series of challenge maps that test their martial arts training across exotic locales, including a bamboo forest and a mountain top monastery. Fans will face fresh enemies along with an epic final test to prove their worthiness to Bruce’s greatest and most pitiless teacher, Kirigi.
Copenhagen, Denmark — December 4th, 2013 —Today, Ubisoft® announced that players of Might & Magic® Duel of Champions will now be able to use any card they own in every deck they create. The update also brings a new Five Tower expansion, introducing 80 new cards and two new cards types – adding powerful new game mechanics and strategies with Buildings and Melee-Shooters.
Using cards in multiple decks!
“Our community has been requesting the ability to add a card in multiple decks and we’re happy to say that with this next update coming in just two days time, this will now be possible. As with physical card games, where players can swap their cards from one deck to another, Duel of Champions players can now use the same cards in every deck they create. We expect this feature to be helpful in the use of Epic and neutral cards and it will reduce the amount of cards players have to keep in their collection,” said Samuel Jobin, live producer of the game. “We are always listening to our community and will continue to do our best to keep bringing exciting updates to Duel of Champions!”
The feature is part of the deck builder which all players will have access to when creating their decks. With their extra cards, players can now decide to either keep them in their card collection or to burn them in the Infernal Pit, where they will receive specific cards and gold in exchange.
Introducing new cards and new gameplay: Buildings
Five Towers introduces also the new concept of Buildings. As positioning is a key strategy in the game, buildings can be now deployed on any battleground position a player controls, and used on creatures to give them new buffs and abilities. Those cards can be collected and added to players’ decks just as they would with creatures, spells, and fortunes.
Also deepening gameplay is another new creature type, the melee-shooter. Deployable on any battleground space, they can attack from anywhere but are vulnerable to counterattacks like flyer and melee creatures.
For more information on the Five Tower expansion, have a look at the official Might & Magic Duel of Champions® Twitch page on Wednesday, December 4th at 6pm CET.
Wargaming, the leading free-to-play developer and publisher, today released the fourth tutorial video for World of Warplanes, taking an extensive look at consumables and ammunition used to outfit each warbird for in-game domination.
Whether selecting an ammunition belt for your aircraft, using rockets or bombs to destroy enemy targets, or loading consumables before flight, beginner World of Warplanes pilots will gain insight into custom aircraft components for every type of combat.
The tutorial video dives into the essentials of damage rates and chance of fire, ensuring that no matter what type of ammunition you choose, you’ll have the necessary tools to cause maximum damage over your opponents in the sky.
SAN JOSE, Calif., (December 2, 2013) – Leading video game publisher and developer NAMCO BANDAI Games America Inc. today announced the next title for their Ultimate Ninja STORM franchise. NARUTO SHIPPUDEN™: Ultimate Ninja® STORM REVOLUTION will be available in 2014 for the Xbox 360® games and entertainment system from Microsoft and the PlayStation®3 computer entertainment system. The ultimate anime fighting game from famed developer CyberConnect2 returns with new techniques and characters than ever before.
Stunning anime visuals and fluid 3D ninja fighting action come together once again for the largest and most explosive Ultimate Ninja STORM game yet. NARUTO SHIPPUDEN: Ultimate Ninja STORM REVOLUTION features brand new gameplay mechanics including devastating Combination Ultimate Jutsu attacks, allowing characters to combine their honed powers to create powerful techniques to bring opponents to their knees. With a roster reaching 100 playable characters spanning the entire NARUTO and NARUTO SHIPPUDEN anime arcs, there are sure to be characters that fit everyone’s play style. A brand new character designed by NARUTO manga creator Masashi Kishimoto also makes an appearance in NARUTO SHIPPUDEN: Ultimate Ninja STORM REVOLUTION.
“The Ultimate Ninja STORM series continues to be the pinnacle of anime titles with stellar graphics, exciting gameplay and a bevy of online modes for players to challenge each other from around the world,” said Chris Gilbert Senior Vice President of Sales and Marketing for NAMCO BANDAI Games America Inc. “NARUTO SHIPPUDEN: Ultimate Ninja STORM REVOLUTION will continue that tradition with more characters, new attacks and the ability to connect with friends online.”
NARUTO is one of the world’s best-selling manga series, with the hit anime TV series currently broadcast worldwide to massive audiences. Since 2003, NAMCO BANDAI Games Inc. has been the leading company selling video games based on the NARUTO and NARUTO SHIPPUDEN license.
For more information regarding NARUTO SHIPPUDEN: Ultimate Ninja STORM REVOLUTION and NAMCO BANDAI Games America Inc. please visit http://www.namcobandaigames.com or http://www.facebook.com/namcobandai.