Archive for October 5, 2012
The zombiecopalypse is back, and even better than ever before.
The story goes more or less like it’s always done. With the crazy people that want to create chaos and death, and the good guys that stand up against them even though the odds are against them. This time is the story told in four different points of view with Leon S. Kennedy, Chris Redfield, Jake Muller/Wesker and Ada Wong. What’s so interesting and cool is that since the story is the same, do the character stories cross each other multiple times.
Since this game has a co-op feature just like Resident Evil 5 and Operation Raccoon City does every character have a “sidekick”. I choose to call them “sidekicks” because that’s what they are, although you can choose to play as either one even if you play alone. The only exception from the “sidekicks” is Sherry Birkin, the little girl Leon and Claire saved back in Raccoon City. There are one campaign where there’s no co-op, and that’s the Ada Wong campaign. Maybe not as strange as she is after all a lone wolf, and by the way the most awesome character in the game.
There are also a couple of new features in this game, and that’s the close quarter combat, the aiming and the feature that allows you to switch between left and right shoulder.
- The close quarter combat has been enhanced very much and it takes the gameplay to the next level. You no longer have just one fight move anymore, now do you have free fighting moves with the use of your whole body. The CQB is a mix of martial arts, wrestling and the good old military fighting.
- The new and improved aiming system gives the player the opportunity to move as he still aims at the enemy. This gives the player an improved gameplay and it also gives the player the option of easier dodging the enemy.
- The Shoulder switch is a great feature, it means that you don’t have only one shoulder you can look over. This also improves the gameplay as you can turn around corners with your gun first and adapt to the environment by switching between left and right shoulder with the camera and the gun.
Leon’s campaign takes you more or less back to the Raccoon City gameplay feeling, with the freaky tight spaces and of course intense action. Unfortunately, the freaky feeling is only temporary as the gameplay follow the natural course of the Resident Evil development, from being a great horror game to a more action filled one. Don’t get me wrong, the story is great and you also get help from a new agent named Helena Harper which seems to be an accomplice to the bad guy. Or maybe not, you can only find out if she really is by playing the game. All I can say is that the end-game in Leon’s campaign are really intense.
Chris Redfield, the BSAA captain which only have one agenda, stopping the outbreak no matter the cost. This campaign is somewhat like Resident Evil 5, with a lot of hardcore action and very little if at all freakiness. Maybe that’s ok as you lead a squad after all and you’ll fight new and improved zombies, the J’avo. A zombie type that not only can use firearms and vehicles, but they can also adapt to damage. I will write more about the J’avo later. Anyway, this campaign is more a straight forward military campaign with the “sidekick” Piers Nivans, which by the way have a great personality and a huge role to Chris. You will be thrown right into a hardcore action filled story from start to finish, with a high adrenaline kick.
Jake Muller or Wesker which is his real name, have the c-virus antibodies in his blood and that’s how he turns up in Resident Evil 6. Jake became a mercenary after he was done with the military, risking his life for nothing. As a mercenary ha at least get paid for it. As he has the antibodies in his blood is it crucial that he get tot eh right people so they can create a vaccine, but this is Resident Evil and things never go as planned. This will set you up with a whole new story and maybe a future character in the Resident Evil series. In this campaign will you se some awesome stunts and close quarter fighting, but the story also have it’s more relaxed times as well as the intense.
The Ada Wong campaign is only available if you complete the other three campaigns first. During the playthrough of the other stories will you probably be a little confused as much as you will get a hint of Ada Wong’s role in this story. This campaign will reveal everything you questioned about her and her intentions in the story it self, it’s also filled with riddles and clues, at least in the beginning of her story. You will also be fleeing for your life in many situations, as you don’t always have the luxury of be able to fight for survival. This will get your adrenaline pump up and running again, but you will also come across some really slow paced times as well so it kid of even things out.
The J’avo is a new and improved zombie “class”, I don’t know if you can remember the “Los Ganados” in Resident Evil four. This is the first types of zombies that could use weapons, shields and so on. That type of zombie have now been improved even further, it’s not just that they can use weapons, shields, communicate and use vehicles, they’re now capable of adapting to damage. This means they sometimes will mutate when they’re hurt, and they can take more damage as well as dealing it.
In the Agent Hunt game mode can you join random players who play with the online setting open. This means that you will be on the wicked side of the story for a change, as a monster. The only objective you have is to kill the current player/players, and the best part is that they don’t even know you’re there.
The mercenary’s mode is nothing more than zombie killing with a time limit, which you can push further with combos or if you find the hour glasses. I can actually go as far as calling it Zombie killing on speed, because that’s what it feels like. This doesn’t make it less intense and fun though.
Skill points can be earned by killing enemies or crush wooden barrels and chests. These points can be used to buy skills to improve the characters in different ways. Some skills improve damage output and other reduces incoming damage as well as how much ammo you can pick up and so on. The skills and points are available for every character with a crossover system which allow the points and already bought skills to be integrated with everyone. You can also earn the points from Mercenaries and Agent Hunt.
Conclusion: This is a Resident Evil game that offer the player more than just one way to play, and it’s exciting to see how good job Capcom have done with this game. Oh by the way, it’s like Raccoon City all over again, with a nice little Raccoon City reunion.